VOIDBORN
minted circulating radiant

3,333 elementals · six families · one contract

VOIDBORN

Shadow-headed elementals of the void, drawn at 1,024 pixels on a 32-pixel grid. Burn two of your own and the third turns Radiant forever. Two leave the supply every time. Nothing ever comes back.

first mint free · then each up to paid per wallet burned
the gate
unminted minted, by family radiant burned
the gate
rolling window
trips above
seals for
this window

Free claims are counted per window. Past the threshold the rift seals, and reopens on its own.

supply

The void takes two

3,333 is the ceiling and it is never raised. Every merge burns two and the circulating count drops by two, permanently. These four numbers are read from the contract, not from us.

minted
of 3,333 that will ever exist
burned
two for every merge, gone from the chain
radiant
mutants — they keep their rank and traits
circulating
minted minus burned. It only goes down.
ceiling 3,333 circulating burned unminted

rarity

Six families, four ranks

Family is the element in the head. Rank is how rare the build is. Both are fixed at generation and neither changes when a token turns Radiant.

common uncommon rare legendary

the eighteen

Named, not numbered

Eighteen have names. They cannot be burned, and they cannot be made Radiant — a merge that touches one is refused by the contract.


mutation

The merge

Put two of your own into the rift and keep a third. The two burn. The one you keep turns Radiant and stays that way — a Radiant can never be burned, and can never be merged again.

drag one here
to burn
+
drag one here
to burn
the one
you keep

Connect a wallet to load your elementals.

the one you keep
circulating now
this merge burns−2
circulating after
radiant after
costgas only

seven mutations

What Radiant looks like

Each token already knows which mutation it would take. It is fixed with the art, and a Radiant keeps its family, its rank and every trait — the mutation is added on top.

before
radiant


every merge, from the chain

The ledger

Read straight from the contract's Mutated logs. Nothing here is written by this site.

no merges yet


the rules

Three of them

01

The first one is free

Every wallet's first Voidborn costs nothing but gas. After that you can buy up to more at each. The contract quotes the exact wei; this page never computes a price.

02

The gate watches the free ones

Free claims are counted in a rolling window of blocks. Past in one window the rift seals for blocks. While it is sealed, wallets with a sigil pass through; the rift reopens on its own, block by block.

03

Merging is one-way

Two burn, one turns Radiant. A Radiant keeps its rank and traits, and its art switches to the mutant render. Legendaries are outside all of it — they cannot burn and cannot be merged.