3,333 elementals · six families · one contract
VOIDBORN
Shadow-headed elementals of the void, drawn at 1,024 pixels on a 32-pixel grid. Burn two of your own and the third turns Radiant forever. Two leave the supply every time. Nothing ever comes back.
Free claims are counted per window. Past the threshold the rift seals, and reopens on its own.
supply
The void takes two
3,333 is the ceiling and it is never raised. Every merge burns two and the circulating count drops by two, permanently. These four numbers are read from the contract, not from us.
rarity
Six families, four ranks
Family is the element in the head. Rank is how rare the build is. Both are fixed at generation and neither changes when a token turns Radiant.
the eighteen
Named, not numbered
Eighteen have names. They cannot be burned, and they cannot be made Radiant — a merge that touches one is refused by the contract.
mutation
The merge
Put two of your own into the rift and keep a third. The two burn. The one you keep turns Radiant and stays that way — a Radiant can never be burned, and can never be merged again.
to burn
to burn
you keep
Connect a wallet to load your elementals.
seven mutations
What Radiant looks like
Each token already knows which mutation it would take. It is fixed with the art, and a Radiant keeps its family, its rank and every trait — the mutation is added on top.
every merge, from the chain
The ledger
Read straight from the contract's Mutated logs. Nothing here is written by this site.
no merges yet
the rules
Three of them
The first one is free
Every wallet's first Voidborn costs nothing but gas. After that you can buy up to — more at — each. The contract quotes the exact wei; this page never computes a price.
The gate watches the free ones
Free claims are counted in a rolling window of — blocks. Past — in one window the rift seals for — blocks. While it is sealed, wallets with a sigil pass through; the rift reopens on its own, block by block.
Merging is one-way
Two burn, one turns Radiant. A Radiant keeps its rank and traits, and its art switches to the mutant render. Legendaries are outside all of it — they cannot burn and cannot be merged.